How long was World of Warcraft in development?
The development of World of Warcraft, one of the most popular and influential video games of all time, was a lengthy and meticulous process. From its initial concept to the game’s release, the development team at Blizzard Entertainment invested a significant amount of time and effort to create a gaming experience that would captivate millions of players worldwide.
World of Warcraft’s development began in 1994 when Blizzard Entertainment, founded by Mike Morhaime, Allen Adham, and Frank Pearce, started working on a project known as “EverQuest.” However, the team soon realized that they had a unique vision for a multiplayer online role-playing game (MMORPG) that was different from what was already available on the market. This led to the creation of World of Warcraft.
The development process for World of Warcraft spanned over six years, from 1994 to 2004. During this time, the team faced numerous challenges and obstacles. They had to create a vast and immersive world, develop a complex game mechanics system, and ensure that the game would run smoothly on a variety of hardware platforms. Additionally, they had to overcome the technical limitations of the time, such as limited internet bandwidth and slow processors.
One of the key factors that contributed to the extended development period was the game’s expansive world. Blizzard wanted to create a rich and detailed environment that would be as immersive as possible for players. This meant that they had to design and create thousands of unique landscapes, buildings, and characters. The team also spent a considerable amount of time developing the game’s story and lore, which would become an integral part of the World of Warcraft experience.
Another significant factor in the development timeline was the game’s user interface (UI). Blizzard wanted to ensure that the UI was intuitive and easy to use, so players could focus on the game’s content rather than getting lost in menus and settings. This required extensive testing and refinement to achieve the desired level of user-friendliness.
Finally, the development of World of Warcraft was also influenced by the success of Blizzard’s previous games, such as “Diablo” and “StarCraft.” The team drew on their experience in creating those games to improve the overall quality and appeal of World of Warcraft.
In conclusion, the development of World of Warcraft was a lengthy and challenging process that spanned over six years. The game’s expansive world, intricate mechanics, and user-friendly interface were all crucial factors in its eventual success. Today, World of Warcraft continues to be a beloved and influential game, with a dedicated player base that spans the globe.